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1. Announcement:Dev Blog: Introducing Project Legion - in Announcement and Events [original thread]
now ive watched the video im very very excited this is everything I thought dust was going to be and it was so obvious it was coming, ccp u are geniuses, i hope we stand to make money transporting mercs around in EVE and ...omg Happy
- by Mr m4gic - at 2014.05.07 16:15:00
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2. Announcement:Dev Blog: Introducing Project Legion - in Announcement and Events [original thread]
I hope you realease some controllers to go with the new game :D
- by Mr m4gic - at 2014.05.07 16:03:00
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3. Announcement:CS Announcement: DUST Character Corporate Management Limitations, Is... - in Announcement and Events [original thread]
none of this makes any sense to me i have a corp, i didn't know it had shares or anything like tht. Will we ever be able to access the different wallets in corporation, i transferred isk in a wallet and now it is stuck i cant seem to shift it back...
- by Mr m4gic - at 2014.01.11 13:25:00
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4. Announcement:Interview With CCP Remnant: Questions From The Community - in Announcement and Events [original thread]
Heres an idea for simlyfying the understanding of, which fits works best a weapons testing room, with targets tht show you how much damage ur dealing visually, you could change the targets to simulate the different shield types aswell, then you ne...
- by Mr m4gic - at 2014.01.05 13:16:00
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5. Announcement:Dev Blog: Vehicle Changes in Uprising 1.7 - in Announcement and Events [original thread]
CCP Mintchip wrote: Hello fellow Immortals! It is our pleasure to bring to your attention to some of the changes to updates that weGÇÖve made following some of your feedback! Brought to you by the one and only CCP Wolfman! Check it out in this...
- by Mr m4gic - at 2013.11.25 22:04:00
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6. Announcement:Announcing Uprising 1.7 Vehiche Respec - in Announcement and Events [original thread]
can I get my LAV skill points back plz, the rest is all good I want to put my points into my turrets.
- by Mr m4gic - at 2013.11.25 21:57:00
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7. Announcement:Dev Blog: Vehicle Changes in Uprising 1.7 - in Announcement and Events [original thread]
I rewrote this as somebody said in words, it was bad English, i have added bits aswell its probably still terrible but its a little easier on the eyes. I just like to say tht if you want vehicles to have a role on the map then u need make them de...
- by Mr m4gic - at 2013.11.20 03:31:00
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8. Announcement:Dev Blog: Vehicle Changes in Uprising 1.7 - in Announcement and Events [original thread]
KalOfTheRathi wrote: Mr m4gic wrote: Mr m4gic wrote: I just like to say tht if you want vehicles to have a role on the map then u need make them devastating and powerful then offer bigger SAFE ZONES in which infantry can harbour by changi...
- by Mr m4gic - at 2013.11.20 03:00:00
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9. Announcement:Dev Blog: Vehicle Changes in Uprising 1.7 - in Announcement and Events [original thread]
Chesyre Armundsen wrote: Mr m4gic wrote: I just like to say tht if you want vehicles to have a role on the map then u need make them devastating and powerful then offer bigger SAFE ZONES in which infantry can harbour by changing maps offerin...
- by Mr m4gic - at 2013.11.20 02:10:00
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10. Announcement:Dev Blog: Vehicle Changes in Uprising 1.7 - in Announcement and Events [original thread]
Chesyre Armundsen wrote: Mr m4gic wrote: Mr m4gic wrote: vehicle locks, being on timers is poo yh u can get in when dropped but 5 mins later I can pull up on a hill top change to gunner seat and some nutter can still effectively drive off...
- by Mr m4gic - at 2013.11.20 02:07:00
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11. Announcement:Dev Blog: Vehicle Changes in Uprising 1.7 - in Announcement and Events [original thread]
Mr m4gic wrote: I just like to say tht if you want vehicles to have a role on the map then u need make them devastating and powerful then offer bigger SAFE ZONES in which infantry can harbour by changing maps offering more coverage from them un...
- by Mr m4gic - at 2013.11.20 01:37:00
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12. Announcement:Dev Blog: Vehicle Changes in Uprising 1.7 - in Announcement and Events [original thread]
I just like to say tht if you want vehicles to have a role on the map then u need make them devastating and powerful then offer bigger SAFE ZONES in which infantry can harbour by changing maps offering more coverage from them underground passes tr...
- by Mr m4gic - at 2013.11.20 01:32:00
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13. Announcement:Dev Blog: Vehicle Changes in Uprising 1.7 - in Announcement and Events [original thread]
Mr m4gic wrote: vehicle locks, being on timers is poo yh u can get in when dropped but 5 mins later I can pull up on a hill top change to gunner seat and some nutter can still effectively drive off with it when I had a kill in my sights, hasn't...
- by Mr m4gic - at 2013.11.20 01:16:00
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14. Announcement:Dev Blog: Vehicle Changes in Uprising 1.7 - in Announcement and Events [original thread]
vehicle locks, being on timers is poo yh u can get in when dropped but 5 mins later I can pull up on a hill top change to gunner seat and some nutter can still effectively drive off with it when I had a kill in my sights, hasn't resolved anything,
- by Mr m4gic - at 2013.11.20 01:14:00
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